I’m a Brighton-based writer with experience in journalism, PR, and video games.
Currently, I’m on the narrative team for Ken Levine’s upcoming AAA title Judas, writing dynamic, character-driven storylines involving emergent moments, reusable dialogue architectures, and of course deep world-building.
I’ve also worked as a bull bar factory welder and a dog’s body aboard a 100-year-old Thames barge.
In my spare time I write poems, walk my greyhound, and clumsily prepare for parenthood with my beautiful wife.